Supercell CEO Advocates for Greater Risk-Taking in Mobile Gaming
Technology journalist focusing on innovation, startups, and digital transformation

In a rapidly evolving digital landscape, Ilkka Paananen, the CEO of mobile gaming giant Supercell, is urging the industry to embrace greater risks to foster innovation and maintain competitive edge. As traditional gaming experiences continue to dominate, Paananen is pushing for a new wave of creativity that could redefine mobile gaming by 2030.

Ilkka Paananen, known for his relaxed leadership style, believes that the mobile gaming industry is due for a shake-up. Supercell, under his guidance, has already carved a niche with successful titles like Clash of Clans and Brawl Stars. Despite these successes, Paananen is focusing on the future, investing heavily in new games and expanding the company’s team to explore untapped gaming experiences. The motivation behind this push is stark: 60% of gaming time is currently spent on titles that are more than six years old, highlighting a stagnation in innovation. To counter this trend, Supercell is not only investing in new game experiences but also fostering a culture of independence among its development teams.
The competitive landscape of mobile gaming has shifted dramatically, with companies now vying for attention against social media, streaming services, and other digital entertainment platforms. The cost of developing new games has skyrocketed, partially due to the advanced capabilities of modern smartphones, which have raised consumer expectations. Paananen notes that while the industry once thrived on simpler, more cost-effective games, today's app developers must navigate a more complex and expensive market. Despite these challenges, Supercell remains committed to bold innovation, as evidenced by their recent game launches, including Squad Busters and the experimental Mo.co.
Supercell's strategy involves a unique approach to game launches. Rather than relying on massive initial releases, the company is testing a model where games are gradually improved based on player feedback. This iterative process allows developers to refine games in real-time, adapting to player preferences and market demands. Such a strategy is becoming increasingly popular in the industry, as seen with other major companies like Activision, which has recently pulled its game Call of Duty: Warzone due to underperformance. This shift towards more adaptable game development may signal the end of the era of grandiose game launches.
A significant part of Supercell's forward-thinking strategy includes leveraging artificial intelligence. The company has established an AI Innovation Lab in Helsinki, encouraging external creators to experiment with Supercell's intellectual properties. This initiative aims to spark novel gaming experiences that might not fit traditional definitions of games. While AI has yet to revolutionize game creation, Paananen remains optimistic about its potential to transform the industry, indicating that it’s not a matter of if, but when and who will achieve it first.
Supercell’s efforts to innovate are not just about creating hit games but also about building sustainable gaming experiences with lasting appeal. The company’s development teams are challenged to think long-term, asking themselves why players would continue to engage with their games years into the future. This philosophy aligns with the broader industry trend towards creating games with enduring popularity, akin to the legacy of gaming titans like Nintendo. As Supercell explores new territories, the incorporation of AI, and a flexible launch strategy, the company sets a precedent for others in the industry on how to navigate the challenges of modern game development while keeping innovation at the core.
About Emma Thompson
Technology journalist focusing on innovation, startups, and digital transformation